Break!! will likely be familiar in many ways to players of traditional fantasy RPGs (for example, there are checks, saves, and contests; I bet you can guess about how all those things work without any explanation). There are some interesting variations, however, such as ability scores being replaced by a trait system. Which is not to mention the wonderful, vaguely JRPG aesthetic projected by the art of Grey Wiz:
And check out this slick layout mockup:
I am certainly going to keep my eye on this.